Overview
Account command · 118 champions · 15 boss teams
Build queue
Focused targets to guide your next session →Poison CARRY + engine — the biggest single content-power leap available. Hard-carries Clan Boss (5★), Dragon (5★), Ice Golem (4★), Minotaur (5★) via 5%-max-HP poison stacks, and enables the Anax + Akemtum poison core. Caveat: boss-poisoner only — Hydra 1★, weak in short/multi-target fights.
Poison-team damage CARRY, fully enabled (you own Frozen Banshee; self-applies AoE [Hex] via A2). HH 9/10; CB/Dragon/Ice Golem/Hydra 5★. Hex Blood passive duplicates poison onto all OTHER Hexed enemies → shines in multi-target. On single-target CB he's a poison applier + Hex enabler (Banshee carries). Needs ACC ~150-200 + SPD 180+.
NEW — completes the poison engine and seats in THREE ideal comps (CB, Dragon, FK). Extends Banshee/Kael poisons, 25% Poison Sensitivity multiplies every tick (poisons ignore DEF — better amp than Dec DEF), passive procs bonus poisons off Akemtum's Hex. FK 5★ shield-breaker in her own right + 15% SPD aura in ALL battles. Debuffer build (ACC/SPD, not ATK) — she performs before perfect gear.