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Arcane Keep — Sir Gallaroth

Keeps · 5 champions

Upgraded
The Fight

Open every day (Arcane potions, used by all champs). Wind Slash hits the team but deals 75% LESS damage to BUFFED targets — keep the whole team buffed at all times (Inc SPD / Shield / Continuous Heal / Ally Protection). His Last Stand self-buffs 60% Inc DEF + 30% Inc SPD — strip those, or pre-empt them with Block Buffs (he's NOT immune to it). He IS immune to Stun/Freeze/Sleep/Provoke/Block-Active/Fear/True Fear, HP-exchange/HP-balance, and cooldown-increase — control does nothing; Dec ATK/DEF/SPD and Weaken all land. Minions: LEFT casts AoE Dec ATK on your team, RIGHT casts AoE Remove Buff — kill the right minion FIRST on the boss wave or your Wind Slash protection vanishes.

Team

RoleChampionTier
NukeValkanenValkanenV
Buff stripGeomancerGeomancerF
Team bufferHigh KhatunHigh KhatunS
AoE debufferSuzerain KatonnV
SustainRector DrathRector DrathS

Affinity

Gallaroth and his two main minions are VOID — no affinity edge for anyone, pick purely on kit. The real 'affinity' is buff coverage: an unbuffed champ eats ~4× Wind Slash damage, and the RIGHT minion strips all buffs, so layer team-wide buffs (Khatun Inc SPD, Rector Cont Heal, Sachi 50% ATK) and re-apply immediately after a strip.

Levers

  • Kill order on the boss wave: RIGHT minion (AoE Remove Buff) first, then boss; leave the left minion (Dec ATK) for last if you must triage.
  • Buff UPTIME is the whole fight — after the right minion strips, re-blanket the team before his next Wind Slash (Khatun A2, Sachi's ATK buff, Rector's Cont Heal).
  • Skip control — immune to Stun/Freeze/Sleep/Provoke/Block-Active/Fear/True Fear and cooldown-increase. Dec ATK/DEF/SPD, Weaken, HP Burn, Poison all work.
  • Block Buffs is NOT on his immunity list — Vizier Ovelis's spammable A1 Block Buffs stops Last Stand from ever landing, replacing reactive stripping.
  • Suzerain's AoE Dec DEF + Weaken doubles as wave-clear — keeps run three waves, so AoE debuff-nukers beat single-target ones until the boss.
  • Geomancer's strip is the fallback if Last Stand lands; Andryssia's A3 also strips 2 turns of buffs once she's built.

Swaps

  • AnaxS

    fully-built (6★) Dec DEF + Weaken carrier if Suzerain is busy elsewhere — single-target only, no wave help

  • Vizier OvelisF

    Block Buffs spam PREVENTS Last Stand instead of stripping it; single-target debuff-nuker (5★)

  • SachiF

    50% team ATK buff + 20% TM fill on crit — second team-wide buff to re-blanket after the right minion strips (4★)

  • Stag KnightS

    AoE 60% Dec DEF + 50% Dec ATK on short cooldown — biggest debuff payload owned, Ayumi 5★ here (4★ built)

  • DoompriestF

    Bolster auto-cleanses the left minion's AoE Dec ATK every turn + passive team heal (4★)

  • ApothecaryM

    budget Khatun — team Inc SPD buff + TM fill + heal

  • LightswornV

    AoE Inc DEF — extra buff coverage vs Wind Slash + Dec ATK on the boss

  • LocwainM

    Steal/strip Gallaroth's buffs on two skills; Arcane Keep 4 (Ayumi). Passive ACC-per-enemy-buff feeds his own accuracy.

Alternative Comps

Ideal (fully built)

dream team

If every owned champ were 6★ + geared — the build-goal lineup.

Andryssia auto Ally-Protection + Khatun Inc SPD keep the team permanently buffed vs Wind Slash; Geomancer + Andryssia A3 double-strip Last Stand; Suzerain's AoE Dec DEF/Weaken/Dec SPD shreds boss and minions and clears waves. Still to 6★: Suzerain Katonn, High Khatun, Andryssia.

Sources:AyumiLoveHellHades