Arcane Keep — Sir Gallaroth
Keeps · 5 champions
The Fight▾
Open every day (Arcane potions, used by all champs). Wind Slash hits the team but deals 75% LESS damage to BUFFED targets — keep the whole team buffed at all times (Inc SPD / Shield / Continuous Heal / Ally Protection). His Last Stand self-buffs 60% Inc DEF + 30% Inc SPD — strip those, or pre-empt them with Block Buffs (he's NOT immune to it). He IS immune to Stun/Freeze/Sleep/Provoke/Block-Active/Fear/True Fear, HP-exchange/HP-balance, and cooldown-increase — control does nothing; Dec ATK/DEF/SPD and Weaken all land. Minions: LEFT casts AoE Dec ATK on your team, RIGHT casts AoE Remove Buff — kill the right minion FIRST on the boss wave or your Wind Slash protection vanishes.
Team
ValkanenVsingle-target boss damage; ignores Shield/Block Damage (still wants Last Stand's Inc DEF stripped)—
GeomancerFstrips Last Stand Inc DEF/SPD so your damage lands; A3 HP Burn + Weaken + TM steal—
High KhatunSAoE Inc SPD = whole team BUFFED → mutes Wind Slash (75% less dmg) + tempo; re-cast after the right minion strips—Affinity
Gallaroth and his two main minions are VOID — no affinity edge for anyone, pick purely on kit. The real 'affinity' is buff coverage: an unbuffed champ eats ~4× Wind Slash damage, and the RIGHT minion strips all buffs, so layer team-wide buffs (Khatun Inc SPD, Rector Cont Heal, Sachi 50% ATK) and re-apply immediately after a strip.
Levers
- ›Kill order on the boss wave: RIGHT minion (AoE Remove Buff) first, then boss; leave the left minion (Dec ATK) for last if you must triage.
- ›Buff UPTIME is the whole fight — after the right minion strips, re-blanket the team before his next Wind Slash (Khatun A2, Sachi's ATK buff, Rector's Cont Heal).
- ›Skip control — immune to Stun/Freeze/Sleep/Provoke/Block-Active/Fear/True Fear and cooldown-increase. Dec ATK/DEF/SPD, Weaken, HP Burn, Poison all work.
- ›Block Buffs is NOT on his immunity list — Vizier Ovelis's spammable A1 Block Buffs stops Last Stand from ever landing, replacing reactive stripping.
- ›Suzerain's AoE Dec DEF + Weaken doubles as wave-clear — keeps run three waves, so AoE debuff-nukers beat single-target ones until the boss.
- ›Geomancer's strip is the fallback if Last Stand lands; Andryssia's A3 also strips 2 turns of buffs once she's built.
Swaps
- AnaxS
fully-built (6★) Dec DEF + Weaken carrier if Suzerain is busy elsewhere — single-target only, no wave help
- Vizier OvelisF
Block Buffs spam PREVENTS Last Stand instead of stripping it; single-target debuff-nuker (5★)
- SachiF
50% team ATK buff + 20% TM fill on crit — second team-wide buff to re-blanket after the right minion strips (4★)
- Stag KnightS
AoE 60% Dec DEF + 50% Dec ATK on short cooldown — biggest debuff payload owned, Ayumi 5★ here (4★ built)
- DoompriestF
Bolster auto-cleanses the left minion's AoE Dec ATK every turn + passive team heal (4★)
- ApothecaryM
budget Khatun — team Inc SPD buff + TM fill + heal
- LightswornV
AoE Inc DEF — extra buff coverage vs Wind Slash + Dec ATK on the boss
- LocwainM
Steal/strip Gallaroth's buffs on two skills; Arcane Keep 4 (Ayumi). Passive ACC-per-enemy-buff feeds his own accuracy.
Alternative Comps
Ideal (fully built)
dream teamIf every owned champ were 6★ + geared — the build-goal lineup.
Andryssia auto Ally-Protection + Khatun Inc SPD keep the team permanently buffed vs Wind Slash; Geomancer + Andryssia A3 double-strip Last Stand; Suzerain's AoE Dec DEF/Weaken/Dec SPD shreds boss and minions and clears waves. Still to 6★: Suzerain Katonn, High Khatun, Andryssia.
