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Starsage Galathir

Starsage Galathir

High Elves · Force · Mythical

Stars
6
In teams
0
Best tier
S
Role
Support

MYTHICAL, HellHades 10/10 overall — the highest-rated champion on the account, and a two-form champion whose Metamorph (4-turn cooldown) grants an EXTRA TURN on every transform, so switching forms costs no tempo. BASE FORM is the perfect support: A2 Stellar Embryo cleanses ALL debuffs from all allies, heals them 25% of HIS MAX HP, fills their Turn Meters and hands out Block Debuffs; A3 Part The Veil revives every dead ally at 50% HP / 50% Turn Meter under Perfect Veil; A1 is an AoE that fills ally Turn Meters; his passive cuts incoming damage by RES and, on a fatal hit, keeps him at 1 HP then equalises him to the team's average HP. ALTERNATE FORM is a control monster: Eclipse Rend removes ALL buffs from all enemies, then Blocks Active Skills for 2 turns, and cannot trigger counterattacks; Dark Nebula gives allies 50% Increase ACC and lands 50% Decrease RES plus an AoE Stun; his alt passive sets his ACC to 75% of his RES and reflects hard control back at the sender. 80 Ally RES aura in ALL battles.

MYTHICAL, so he arrives at the 6★ floor with no ascension work — the build is gear, books and awakening only. HellHades scores him 10/10 on Arena, Dragon, Spider, Ice Golem, Iron Twins, Chimera and Phantom Shogun, 9/10 Hydra, and 10/10 on ELEVEN of the sixteen Doom Tower bosses (Agreth, Amius, Draugnell, Iragoth, Isheth, Kuldath, Leshun, Maximoz, Phrygius, Sorath, Tauraze). Nothing else owned has that spread. His 80 Ally RES aura in all battles is the account's first real RES lead and speaks directly to the crypt-21 problem the Barbarians record names (Ayumi recommends ~+300 RES against The Disruptor's Provoke / True Fear). Two caveats: that aura competes for the lead slot against speed auras in arena, and HellHades scores his FW control 1/5 because it rates the BASE form — the Stun and Block Active Skills live in the Alternate form, one Metamorph away (and the Metamorph refunds itself with an Extra Turn). FLAGGED as a seat-changer for Arena, Chimera, Iron Twins, Phantom Shogun and Doom Tower; none of those records have been re-audited against him yet. | AUDIT 2026-09-01 — seats won, and the two places his 10/10s do NOT convert. WON: FW HIGH ELVES (replaces a terminal-5★ Apothecary AND takes the crypt lead — his 80 Ally RES aura is the account's only RES lead, against Ayumilove's ~+300 RES recommendation for stage 21), DRAGON HARD MODE as leader (10/10 both modes; he covers Ostrox Boneglaive's entire kit — the same 50% Increase ACC, buff removal for Tainted Hellrazor's self Increase ATK, and cleanse — while adding Block Debuffs as prevention, a revive, and four ascension levels of build state), and DOOM TOWER ETERNAL DRAGON (iragoth 10/10, where the comp's principle is that always-on passives survive the skill-lock and his Eternal Beyonder is exactly that). RECORDED AS THE ALTERNATIVE, not the pick, on Ice Golem's cleanse seat, Void Keep's Aox seat, Magic Keep's sustain seat and Iron Twins' lead. DOES NOT CONVERT: PHANTOM SHOGUN — he is the only 10/10 in the owned pool but he is FORCE against a rotating-affinity boss where every weak hit ADDS Shade (Supreme Kael is Void and never weak-hits), and his full-team cleanse costs +2 Shade per Enfeeble removed, up to +10 in one press; Supreme Kael keeps the soul. MINOTAUR — Ayumi ★★★★★ and his Block Debuffs would prevent the Hex outright, but he is two-form and that content's metric is a 100%-reliable AUTO, where form state is not controlled. Same two-form caveat rules him out of the full-auto Clan Boss. DOOM TOWER SPREAD: 10/10 on Magma, Nether, Frost and Eternal Dragon but 2/10 on DARK FAE — her A2 steals buffs and he is a buff machine. Fresh HH FW roles: sustain 5/5, tmManip 5/5.

GearImmunity · Protection · Stoneskin · Untouchable · Impulse · Reflex · Relentless · Speed
StatsRES › SPD › HP% › DEF%
BuildRES is the entire build and it does four jobs at once: his base passive cuts incoming damage 5% per 100 RES (to 25%), his ALT passive sets his ACC to 75% of his RES so he needs ZERO accuracy gear, that same passive's control-reflect triggers off his RES versus enemy ACC, and his heal scales off his MAX HP. Stack RES, then SPD, then HP%. He is the rare champion whose defensive stat is also his offensive stat.
BlessingCruelty
Skill floorBase A3 Part The Veil carries two Cooldown −1 books (6→4) — a full-team revive under Perfect Veil is the most valuable button on the roster and should come up twice in a long fight. Base A2 Stellar Embryo's Cooldown −1 (4→3) is next so the cleanse / heal / Block Debuffs cycle outpaces most debuff cadences, then Alt-form Eclipse Rend's Cooldown −1 (4→3).
HellHadesAyumiLove

Content ratings — where this champion earns their roster slot

Masteries — the build path; capstones highlighted

DefiantImproved ParryRejuvenationResurgentDelay DeathCycle of RevengeRetributionSteadfastLay On HandsHealing SaviorRapid ResponseLore of SteelCycle of MagicPinpoint AccuracyCharged FocusSwarm SmiterEvil EyeLasting GiftsMaster Hexer

Appears in

Force Keep
SwapSEATED IN THE CLEANSE-FIRST ALT (audit 2026-09-01) — see that comp. Full-team cleanse on CD 4 matching Quake's cadence, plus Block Debuffs as prevention, a 25% RES-scaled damage-reduction passive, death prevention and a full-team revive. Force, so neutral against the Force boss. 6★, no gear plan authored.
To-do
Magic Keep
SwapTHE SUSTAIN-SEAT ALTERNATIVE (recorded 2026-09-01). This record already holds Rector's seat 'on build state only'. Galathir is FORCE — strong into Krila's Magic — cleanses all debuffs from all allies, heals 25% of his MAX HP, revives, carries a 25% RES-scaled damage-reduction passive with death prevention, and his alt-form A2 Eclipse Rend removes all buffs as a THIRD strip on CD 4. Bad-el-Kazar keeps the Ideal seat on his Prey Upon passive (+20% ally damage against Poisoned targets), which Galathir does not replicate. 6★.
To-do
Void Keep
SwapTHE AOX-SEAT ALTERNATIVE — see the levers for the full case (recorded 2026-09-01). Full-team cleanse on CD 4 inside Bane's CD 5, plus Block Debuffs prevention, a 25%-of-his-MAX-HP team heal, a RES-scaled 25% damage-reduction passive, death prevention and a full-team revive. Trades away Aox's Decrease ATK, debuff extension and booked TM drain. 6★, no gear plan authored.
To-do
Arcane Keep
SwapTHE SECOND BUFF BLANKET (added 2026-09-01). Wind Slash deals 75% less to BUFFED targets, and Galathir applies three separate team-wide buffs — Block Debuffs and a 25%-of-his-MAX-HP heal on base A2, Perfect Veil on A3, 50% Increase ACC on alt A3 — while his alt-form A2 Eclipse Rend REMOVES ALL BUFFS, which answers Last Stand's self-cast 60% Increase DEF + 30% Increase SPD. Not seated only because Khamir's buffs come on shorter cooldowns and he is already geared. 6★, no gear plan authored.
To-do
Dragon's Lair
SwapSEATED in the hard-mode comp as LEADER (audit 2026-09-01) — see that alt for the full case. Fresh HH 10/10 Dragon and 10/10 Dragon Hard on a 10/10 overall body; 6★ Mythical needing only gear, books and awakening. NOT seated in the normal five because every seat there is a specialised poison-engine job and Bad-el-Kazar's Prey Upon (+20% ally damage against Poisoned targets) is the comp's only damage multiplier, which Galathir does not replicate. His 80 Ally RES aura in all battles is the direct answer to Ayumilove's 300+ RES requirement for supports at stage 20.
To-do
Ice Golem's Peak
SwapTHE CLEANSE-SEAT ALTERNATIVE, recorded 2026-09-01 as a genuine two-way call rather than a swap. Bad-el-Kazar keeps the Ideal seat because Prey Upon gives every ally +20% damage against Poisoned targets — a flat multiplier across four poison seats on a fight the levers describe as a slow roll — and his two books bring the cleanse to CD 3, inside Numbing Chill's 4-turn cadence. GALATHIR IS THE ANSWER IF RUNS ARE BEING LOST TO MISSED CLEANSES: base-form A2 Stellar Embryo removes ALL debuffs from ALL allies natively on CD 4 with no books (this record's own Team Now note concedes Doompriest's Bolster is 'a per-turn probabilistic strip… not a guaranteed full cleanse'), heals the team 25% of HIS MAX HP, fills TM 15%, and layers Block Debuffs so Numbing Chill's 50% Decrease ACC never lands at all. His passive cuts damage 5% per 100 RES to a 25% cap and holds him at 1 HP on a fatal hit; A3 revives the team. Fresh HH 10/10 normal, 9/10 hard, overall 10. AURA CONSEQUENCE: if he is ever seated, re-run the leader decision — his 80 Ally RES in all battles is a materially different lead from Geomancer's 25% HP on a fight whose primary threat is a RESISTIBLE Decrease ACC. Two-form champion, so form state is not controlled on full auto.
To-do
Iron Twins Fortress
SwapTHE LEADER-SEAT ALTERNATIVE — see the levers for the full decision (recorded 2026-09-01). Fresh HH 10/10 Iron Twins, the highest owned score here. His 80 Ally RES aura in all battles is a bullseye on this fight's signature stat, and his RES-scaled 25% damage reduction plus death-prevention passive are free on a RES build. The catch is that his active kit is buff-heavy on a boss that gains 10% Turn Meter per buff received — seat him only with A2/A3 disabled on auto, the same discipline this record already applies to five other champions. 6★, no gear plan authored.
To-do
Minotaur's Labyrinth
SwapNOT SEATED, BY DESIGN — see the levers. Ayumilove Minotaur ★★★★★ and his Block Debuffs would prevent the Hex outright, but he is two-form and this is 100%-reliable-auto farm content where form state is not controlled. Doompriest's always-on passive wins the seat on reliability, not ceiling.
To-do
Phantom Shogun's Grove
SwapHIGHEST-RATED, STILL NOT THE SOUL — see the levers (recorded 2026-09-01). Fresh HH 10/10 phantom_grove, the only 10 in the owned pool, 6★ Mythical needing awakening only. Cut down by two things a rating misses: he is FORCE against a rotating-affinity boss where every weak hit adds Shade (Supreme Kael is Void and never weak-hits), and his base-form full-team cleanse costs +2 Shade per Enfeeble removed — up to +10 in one press. UN-AWAKENED, so he removes zero Shade today.
To-do
Arena (Classic)
SwapDELIBERATELY NOT SEATED (recorded 2026-09-01) despite fresh HH arena 10/10 with roles cleanser/reviver/speedmanipulator on a 10/10 overall body. His aura is 80 Ally RES in ALL battles, and this record's lever rules that class out of the lead slot: 'Gliseah's is +60 RES all battles and Katonn's is +33% ATK all battles — neither can lead a speed race.' Off the lead slot he is a strong body — A1 fills ally Turn Meter, A2 cleanses and blocks debuffs, alt-form A3 stuns all enemies and lands 50% Decrease RES — but a 4-slot go-first comp has no room for a second pure enabler beside Shu-Zhen. HE IS THE OBVIOUS LEAD FOR AN ARENA DEFENCE COMP, which this record does not currently cover: 80 Ally RES plus a full-team revive plus death prevention is a defence archetype, not an offence one.
To-do
Chimera's Lair
SwapTHE HIGHER CEILING, ONE GEAR PROJECT AWAY (recorded 2026-09-01). Fresh HH 10/10 Chimera — the highest score the account owns for this content. He hits every lever: cleanse-as-damage (A2 clears Ultimate's Provoke tax, which is a 50% damage reduction against Provoked champions), cheap buffs rolling, and endurance (25% RES-scaled damage reduction, death prevention at 1 HP, team HP equalisation, full-team revive). His alt-form passive sets his ACC to 75% of his RES, so he needs no accuracy gear on a fight built around an ACC tax. 6★, no gear plan authored. ⚠ Same Ram-bait hazard as Khamir, worse — his build is RES-only.
To-do
Hydra
SwapTHE SECOND PERFECT VEIL (added 2026-09-01), and a correction to this record: Rector Drath is no longer the only Perfect Veil owned. Galathir's A3 Part The Veil places it on ALL allies except himself, unconditionally, where Rector's A2 Veils only allies already at full HP — materially more reliable against Torment's True Fear, which is unavoidable and bypasses both RES and Block Debuffs. He does not displace Rector (A3 is CD 6, and excluding himself means he cannot attack Torment safely), but running both is the best anti-Torment coverage available. Fresh HH 9/10 Hydra. 6★.
To-do
Doom Tower
SwapSEATED IN THE ETERNAL DRAGON COMP (audit 2026-09-01), replacing Golden Reaper on a 6★ body. Fresh HH iragoth 10/10, plus 10/10 on Magma, Nether and Frost. That comp's principle is that passives survive the skill-lock, and his Eternal Beyonder passive is always-on: 25% RES-scaled damage reduction, 1-HP death prevention, team HP equalisation. NOT seated on Magma Dragon (10/10 on paper, but that comp is a Provoke lockdown and Magma is FULLY immune to TM reduction, which kills his alt-form A1 too) or Nether Spider (10/10, but this record states 'RES and Block Debuffs do nothing' there, deleting half his A2 and his entire aura). 2/10 on Dark Fae — her A2 steals buffs and he is a buff machine. 6★, gear only.
To-do

Best for

ArenaDoom Tower (every boss)ChimeraIron TwinsDragon / Spider / Ice GolemPhantom ShogunFaction Wars (High Elves)