Minotaur's Labyrinth
Dungeons · 5 champions
The Fight▾
Source of Divine Scrolls (mastery progression) — speed-farm content, so the metric is a 100%-reliable stage-15 auto, not peak boss damage. Boss cycles Raging Bull: 3-turn Rage (+400% damage dealt) then 1 turn Dazed (+200% damage taken), unremovable/unblockable. Swift Doom places an unresistable Hex for 5 turns on 3 random champions; Tremor Stomp is an AoE that deals DOUBLE to Hexed targets — cleanse Hex, blunt Rage with Dec ATK, burst the Daze window. The boss never heals and is immune to Stun, Provoke, Freeze, Sleep, Fear, True Fear, Block Active Skills and cooldown-increase (Ayumilove, page updated 2026-07-26) — but Decrease SPD and Turn Meter reduction are NOT on that list and do work on it.
Team
Supreme KaelV6★ Void Legendary — takes the farm seat off base Kael (2026-07-27 audit). AoE A1 on ZERO cooldown with unresistable 25% Weaken, A2 triple 5% Poison AoE + extends all enemy debuffs 1 turn, A3 AoE unresistable 50% Dec RES and pre-casts 50% Increase ACC on all allies — which partly covers the team's ACC gate. Void = no weak stage anywhere in the rotation.5★
Suzerain KatonnS6★ — A2 AoE 60% Dec DEF + 25% Weaken (45%→75% chance booked), A3 strips Shield/Block Damage/Unkillable off the whole wave. Carries the team lead: +33% Ally ATK in ALL battles, the best aura in this five (Supreme Kael has none).5★
Stag KnightS6★ (record previously said 4★ — corrected 2026-07-27). A2 Huntmaster: AoE 60% Dec DEF + 50% Dec ATK, 4-turn CD → 3 booked. That 50% Dec ATK is the single mechanic that makes three consecutive +400% Tremor Stomps survivable on auto.5★
DoompriestF6★, bookless. Bolster passive heals all allies 7.5% MAX HP AND strips 1 random debuff from every ally at the start of her turn — the only always-on answer to a 5-turn unresistable Hex on auto; one-shot cleanses on 4–5 turn cooldowns cannot cover it. Ayumilove rates her Minotaur 5★ (champions.json still says 4).5★
Khamir Scald-EyeM6★ BUILT — SWAP from Rector Drath (audit 2026-09-01). Both are 6★ and built, so this is a pure kit comparison in a seat this record itself describes as 'purely a heal anchor': Rector's Perfect Veil is dead against an AoE-only boss and her A2 heals 20% of her MAX HP on a 5-turn cooldown (4 booked). Khamir's A1 Dark Restoration heals ALL allies 5% of his MAX HP PER HIT, twice per turn, on NO cooldown, and restores destroyed MAX HP in the same action. A3 Death Is Weakness revives all dead allies at 50% HP and 50% Turn Meter with 60% Increase DEF + Strengthen — and on content whose entire metric is a 100%-reliable UNATTENDED stage-15 auto, a full-team revive converts a failed run into a completed one. A2 adds a 25% ally TM fill with 50% Increase ATK and 30% Increase SPD, all of which is free here: unlike Iron Twins, this boss has no buff-punishing mechanic. He needs no ACC, so he does not compete for the ~200 ACC budget Stag Knight and Katonn need. He does NOT cleanse — Doompriest keeps the Hex seat and that division is deliberate.4★Affinity
4-stage cycle Spirit (1,5,9,13) → Magic (2,6,10,14) → Void (3,7,11,15) → Force (4,8,12). Stage 15 — the Divine Scroll farm — is Void, so it's affinity-neutral for everyone; only sub-15 farming cares (Katonn/Stag (Spirit) weak on Magic stages, Force champs weak on Spirit stages). Supreme Kael being Void removes the last weak-stage exposure the old Kael seat had on Force stages 4/8/12.
Levers
- ›Hex IS the fight: unresistable, 5 turns, 3 random champions, and Tremor Stomp doubles on Hexed targets. Cleansing beats out-healing — Doompriest strips one debuff per ally EVERY turn on full auto; Bad-el-Kazar's A2 (removes ALL debuffs from all allies) is the full-strip backup; Spirithost (cleanse + Block Debuffs) is the budget stand-in.
- ›Rage/Daze cycle: on manual, hold A3 nukes for the 1-turn Daze window (+200% damage taken); on auto, Stag Knight's 50% Dec ATK is what makes the 3-turn Rage phase survivable.
- ›What the boss ignores vs what it doesn't (Ayumilove, 2026-07-26): immune to Stun, Provoke, Freeze, Sleep, Fear, True Fear, Block Active Skills and cooldown-increase — so Umbral's Provoke, Hilda's Stun and Gliseah's Freeze are all dead vs the boss. Heal Reduction is NOT blocked, it is just worthless (the boss never heals). Decrease SPD and TM reduction ARE live — Royal Guard's A3 (60% chance of 30% Dec SPD and −25% TM per hit, 4 hits) and Katonn's A1 Dec SPD genuinely stretch the boss's turn cycle.
- ›ACC gate: Stag Knight and Katonn debuffs must land on a stage-15 boss — gear both with ~200+ ACC. Supreme Kael's A3 now pre-casts 50% Increase ACC on all allies (2 turns, 4-turn CD), which partially covers it; Ostrox's AoE 50% Inc ACC is the fuller-uptime patch if debuffs still miss. NOTE: no champion record carries a `current` ACC value, so this gate is unverified against the actual builds.
- ›Speed path: once stage 15 autos safely, drop Rector and let Doompriest solo-sustain — one sustain slot is the end-state for a scroll farmer. The replacement is Bad-el-Kazar (already 6★): his AoE A1 heals the team for 20% of damage dealt, so he is damage AND sustain in one seat, and his passive gives every ally +20% damage vs Poisoned targets, which stacks onto Supreme Kael's unresistable AoE poisons. High Khatun (Ayumi Minotaur 4★) is the tempo-only alternative.
- ›Farm the highest stage that autos 100% reliably — a stable 15 beats a flaky one for Divine Scrolls/hour.
- ›GALATHIR IS DELIBERATELY NOT SEATED (audit 2026-09-01) — recorded so it is not re-litigated. Ayumilove rates him Minotaur ★★★★★ and his base-form A2 places BLOCK DEBUFFS on all allies, which would stop Swift Doom's unresistable Hex landing at all rather than cleansing it afterwards — a better answer than anything in the comp. But he is a two-form champion and this content's metric is a 100%-RELIABLE AUTO: nothing guarantees he is in base form when Swift Doom fires. Doompriest's always-on Bolster passive is the correct auto answer even though Galathir's ceiling is higher. Revisit only if Minotaur is ever played manually.
Swaps
- The Cowardly LionM
WAVES ONLY (audit 2026-09-01). Ayumilove rates him Minotaur ★★★★★ and on the waves that is fair — a 4×DEF AoE with a 75% True Fear is real clear speed on farm content. Against the BOSS his entire Fear engine is dead: Fear and True Fear are both on the immunity list this record quotes from Ayumilove (page updated 2026-07-26). Keep the 5 rating, add the waves-only caveat.
- Starsage GalathirF
NOT SEATED, BY DESIGN — see the levers. Ayumilove Minotaur ★★★★★ and his Block Debuffs would prevent the Hex outright, but he is two-form and this is 100%-reliable-auto farm content where form state is not controlled. Doompriest's always-on passive wins the seat on reliability, not ceiling.
- Rector DrathF
THE SEAT SHE LOST (audit 2026-09-01) — replaced by Khamir Scald-Eye. She held it purely as a heal anchor (her Perfect Veil is dead against an AoE-only boss, verified 2026-07-27), and Khamir heals the whole team every turn instead of every four while adding a full-team revive. Bring her back only if the comp needs her +50 RES passive on veiled allies. 6★/a1.
- KaelM
The displaced incumbent — 6★ booked, Ayumi Minotaur 5★, still a real AoE waveclear body (A2 Acid Rain refills his own TM 25% per kill). Bring him back over Rector for a triple-AoE speed build once stage 15 autos safely; his A1 is single-target and he is Magic, so he is weak on Force stages 4/8/12.
- Bad-el-KazarF
The Ideal fifth seat, and 6★ BUILT as of 2026-07-30. Ayumi Minotaur 5★ and HH 9/10 overall — the highest overall in the shortlist. AoE A1 heals the team for 20% of damage dealt (sustain every turn, no cooldown), A2 removes ALL debuffs from all allies + double Continuous Heal + double AoE Poison, and Prey Upon gives every ally +20% damage vs Poisoned targets, which Supreme Kael's unresistable triple-poison feeds directly.
- GeomancerF
6★ damage swap for Rector — 100% HP Burn chip + A3 TM steal (the boss is not TM-immune, so it lands) + deflect passive.
- High KhatunS
Tempo — AoE Inc SPD + 15% TM fill on a 4-turn CD; the cheapest Rector replacement once gear outpaces stage 15. Ayumi rates her Minotaur 4★ (below the 5★ bodies), and she is queue #42, so Bad-el-Kazar is the better speed-path target.
- Ostrox BoneglaiveV
Cleanse + AoE 50% Inc ACC if debuffs still miss after Supreme Kael's A3 pre-cast; his Block Buffs is wave-only (Rage cannot be blocked). Queue #35.
- LightswornV
6★ durability swap, Ayumi Minotaur 5★. Verified 2026-07-27: the AoE half is A3 Indomitable (60% Inc DEF + Revive on Death on all allies, 5-turn CD); A2 Brutality is SINGLE-TARGET 50% Dec ATK + 30% Dec SPD — fine pointed at the boss during Rage, but it does nothing for waves.
- SpirithostS
Budget Hex answer — team cleanse + Block Debuffs + AoE 50% Inc ATK (3★).
- Gala LongbraidsV
DEF-ignore boss killer if the boss phase drags — but no wave AoE, so waves slow down (4★, queue #39.
- Frozen BansheeM
Poison-engine boss damage for grind-it-out clears — wrong shape for speed farming.
- HotatsuM
Ayumi Minotaur 5★ (queue #22): A2 is a true AoE 50% Dec ATK (50% chance) and A3 gives 60% Inc DEF + Continuous Heal to all allies — the safest sustain alternative if a one-healer Ideal drops champions during Rage. +25% Ally DEF aura in all battles.
- Rock BreakerS
AoE Provoke pins the WAVES while nukers cycle — useless on the boss, which is Provoke-immune. Minotaur 4.
- AlureM
Minotaur 5★ (6★ BUILT) — triple-hit A1 cuts 25% TM per crit, and TM reduction is one of the few controls the boss does not ignore.
- Dhukk the PiercedM
Minotaur 5★ (queue #25) — AoE 50% Dec ATK + 60% Dec DEF-on-crit wave anchor; his triple Provoke is wave-only (boss is Provoke-immune).
- Countess LixM
Legendary (queue #21) — Ayumi Minotaur 5★. Her A3 refreshes all ally cooldowns by 1, but on a 7-turn CD (5 booked), and its AoE Block Active Skills does nothing to the boss; her value here is the A2 AoE Dec SPD + 30% TM drain.
- SineshaF
Ayumi Minotaur 5★ farm body: AoE A1 with an extra execute hit under 50% HP, plus A2 heal-on-skill-lock and an A3 team HP equalize — damage and sustain in one Epic seat.
- Royal GuardM
Ayumi Minotaur 5★ (6★ BUILT), 35% Ally ATK aura in DUNGEONS. Corrected 2026-07-27: A1 Razor Blade is SINGLE-TARGET (50% chance of 60% Dec DEF) — his wave AoE is A2 Takedown (2 ATK + 10% of each target's MAX HP) on a 4-turn cooldown, not an every-turn sweeper. A3's 4 random hits (60% chance each of 30% Dec SPD and −25% TM) stretch the boss's whole turn cycle; they do not stop the Rage cycle, which is unremovable.
- AltanM
Legendary (queue #19) — Ayumi Minotaur 5★: 60% team Inc DEF on a 4-turn CD makes the 3-turn Rage phase survivable without a dedicated healer, and Fiery Rebirth revives a random ally at 30% HP on every kill he makes (and resets his own cooldowns while the team is whole) — free insurance on an auto-farm. +33% Ally DEF aura in all battles.
- RelickeeperF
Ayumi Minotaur 5★ farm body, no ACC needed. Corrected 2026-07-27: A1 Crusade is SINGLE-TARGET with an Extra Turn on kill, so he chains one enemy at a time rather than sweeping a wave, and his 40% ATK aura is Campaign-only — worth nothing in the Labyrinth.
- Miscreated MonsterM
NEW — Ayumilove 5★ Minotaur: 50% Ally Protection on everyone plus a team Shield makes the 3-turn Rage phase survivable without a dedicated healer, and his passive Fears anything that swings at a protected ally.
Alternative Comps
Ideal (fully built)
dream teamIf every owned champ were 6★ + geared — the build-goal lineup.
Differs from Team Now in ONE seat: Bad-el-Kazar for Rector Drath. Double unresistable AoE waveclear (Supreme Kael + Katonn), Stag stacks Dec DEF/Dec ATK, Doompriest auto-strips Hex every turn, and BEK adds a third AoE that heals the team for 20% of its damage, a full-team debuff wipe as the Hex backstop, and a passive that gives everyone +20% damage vs the poisoned targets Supreme Kael creates. Katonn keeps the lead (+33% ATK all battles). Every seat is already 6★, Bad-el-Kazar included — this is gear and book work only. If a one-healer auto proves shaky, Hotatsu (#22) or Altan (#19) take the BEK seat.