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Royal Guard

Royal Guard

High Elves · Magic · Epic

Stars
6
In teams
2
Best tier
S
Role
Attack

The premier Epic boss-killer: A2 hits all enemies for 2 ATK + 10% of each target's MAX HP, A1 60% Dec DEF, A3 hits 4× at random with 30% Dec SPD and −25% TM per hit. 35% ATK aura in dungeons.

GearSavage · Perception · Speed · Cruel · Lethal · Accuracy
StatsACC › C.RATE › ATK% › C.DMG › SPD
BuildBuilt as an ATK nuker AND debuffer — on this account he is a PvE boss-killer (seated in Spirit Keep and the High Elves crypt, a swap across seven dungeons), not an arena body, so ACC comes before raw damage. The thing that makes him unusual: Takedown deals 2×ATK PLUS 10% of each enemy's MAX HP, and that second half is completely independent of his gear — which is why he performs at 4★ and why crit/C.DMG matter less for him than for a normal nuker. What his gear actually buys is the debuff half: A1's 60% Dec DEF is only a 50% roll (65% fully booked) and A3's four rolls of 30% Dec SPD / −25% TM sit at 60% (75% booked), so every point of ACC is throughput. Note the stage 21–25 rule caps enemy-MAX-HP damage at 10% per hit, so his A2 does not scale past that. Ayumilove's prose recommends an HP% chest and HP ring for survivability instead of ATK — a legitimate variant here precisely because the MAX-HP half of his damage does not care about ATK; take it if he is dying on the boss turn, otherwise keep ACC on the chest.
BlessingCrushing Rend
HellHadesAyumiLove

Content ratings — where this champion earns their roster slot

Gear plan — sets, main stat per slot, and where to land

Sets
4×Savageignores 25% of enemy DEF on every hit — compounds with his own A1 Dec DEF
2×Perception+40 ACC, the cheapest way toward the 225 dungeon wall
Slots
WeaponATK
HelmetHP
ShieldDEF
Gauntletsto 100% crit cap; swap to C.DMG once capped from substatsC.RATE
Chestplatethe debuff half of his kit lives here — HP% only if the team already pays the ACC wallACC
Bootshe must act before the boss for Dec DEF and the TM cut to matterSPD
RingHP for Ayumilove's survivability variantATK
AmuletC.DMG
BannerATK once the ACC target is metACC
Targets
ACC225+ (250 for the crypt-21 floor)
C.RATE100%
SPD180+
ATK3000+
C.DMG200%+

Masteries — the build path; capstones highlighted

Deadly PrecisionKeen StrikeHeart of GloryWhirlwind of DeathRuthless AmbushCycle of ViolenceKill StreakStoked to FuryPinpoint AccuracyExalt in DeathSwarm SmiterLore of SteelEvil EyeFlawless ExecutionMaster HexerWarmaster

Appears in

Spirit Keep
MAX-HP damage + Dec DEFNEW — replaces He-Man. A2 Takedown hits all enemies for 2 ATK + 10% of each target's MAX HP: flat damage the 50%-MAX-HP-per-turn heal cannot scale away from. A1 60% Dec DEF, A3 hits 4× with 30% Dec SPD and −25% TM per hit. Magic hits strong into the Spirit boss. Ayumilove 5★ Spirit Keep vs He-Man's 3★, and he needs zero books. 6★ BUILT.
Magic Keep
SwapAyumi Magic Keep 5★. A2 Takedown hits all enemies for 2 ATK + 10% of each target's MAX HP on CD 4 — once the Shield is stripped that is 10% of her health bar per cast, and it clears minions in the same button. A1 has a 50% chance of 60% Dec DEF. Magic body, so neutral into her (no weak hits, no strong hits). Ayumilove does not state that it ignores Shield, so it needs the strip to land first. 6★ BUILT.
To-do
Void Keep
Swap6★ BUILT — Ayumi Void Keep 5★. A2 Takedown AoEs for 2 ATK + 10% of each target's MAX HP (a third MAX-HP damage stream) and A3 Hamstring hits 4× with 60% chances of 30% Dec SPD and −25% Turn Meter, the best owned tool for pushing Bane out. 35% Ally ATK dungeon aura.
To-do
Arcane Keep
SwapAyumi 5★ (6★ BUILT — the premier Epic boss-killer; the AoE damage upgrade over Suzerain once he is 6★.
To-do
Dragon's Lair
Burst (purple bar)IN for Gwyndolin — Paul's call 2026-08-19, seated now rather than waiting on Frozen Banshee's A3 books. 6★ BUILT. A2 Takedown attacks ALL enemies for 2 ATK + 0.1 ENEMY MAX HP (Ayumilove-verified), landing exactly at the Almighty Strength cap so nothing is wasted — the biggest single chunk anyone on this roster puts into the purple-bar damage check — and that MAX-HP half is completely independent of his gear, which is why he performs from the day he is ascended. A1 Razor Blade is a 50% chance of 60% Dec DEF (a chance, not a given; 65% booked). ACCEPTED COST: Frozen Banshee's A3 is unbooked, so her 2-turn Poison Sensitivity sits on a 5-turn cooldown and the engine has a ~3-turn hole that Gwyndolin's per-turn extend-all used to patch; Supreme Kael's unresistible +1 turn to all debuffs (CD 4) is now the only thing stretching it, so book Banshee's A3 to close the gap. His A3 Hamstring is half-dead here (Dec SPD immune, TM cut halved by Almighty Persistence) — leave it off on auto. HH 9/10 Dragon, Ayumi 5★; keep him OUT of hard mode (Ayumi 3★, HH 7/10). HH 9/10 hard-mode Spider is a different dungeon — do not confuse the two.
Spider's Den
SwapThe enemy-MAX-HP archetype Ayumilove's Spider guide names by name alongside Coldheart for stages 15–20. A2 Takedown (CD 4) attacks ALL enemies for 2 ATK + 0.1 ENEMY MAX HP — one-shots spiderlings and chunks Skavag in the same cast. A3 hits 4× at random, each hit a 60% chance of 30% Dec SPD and a 60% chance of −25% TM. Aura: +35% Ally ATK in Dungeons. HH 9/10 Spider, 9/10 Spider Hard. Caveat for a burn comp: mass-killing lings removes the bodies that tick the burns — he is the MAX-HP-nuke plan, not an add-on to the burn plan. 6★ BUILT.
To-do
Fire Knight's Castle
SwapHH 10/10 FK but AYUMILOVE SAYS 3★ and the kit backs Ayumi for the break: A1 is SINGLE-target single-hit — the 4× random hits (60% Dec SPD + 25% TM cut per hit) sit on his A3's 5-turn cooldown, and A2's 10%-of-MAX-HP AoE is real damage once the shield is down. A burst/payload swap, not an A1-cycle breaker. Magic body: strongest on stages 21/25 (Spirit) and the non-Force rotations. Source conflict flagged 2026-07-27.
To-do
Iron Twins Fortress
SwapHH 7/10 (Ayumi 4★): single-hit A1 carrying 60% Dec DEF (no multi-hit penalty) and an A2 that scales off enemy MAX HP — capped at 10% here, but still clean damage on a boss with a huge pool. His A3 hits 4 times, which eats the −50%-per-subsequent-hit rule for damage, though each hit still rolls 60% Dec SPD and −25% TM. A1/A2 are the money skills. 6★ BUILT.
To-do
Minotaur's Labyrinth
SwapAyumi Minotaur 5★ (6★ BUILT), 35% Ally ATK aura in DUNGEONS. Corrected 2026-07-27: A1 Razor Blade is SINGLE-TARGET (50% chance of 60% Dec DEF) — his wave AoE is A2 Takedown (2 ATK + 10% of each target's MAX HP) on a 4-turn cooldown, not an every-turn sweeper. A3's 4 random hits (60% chance each of 30% Dec SPD and −25% TM) stretch the boss's whole turn cycle; they do not stop the Rage cycle, which is unremovable.
To-do
Phantom Shogun's Grove
SwapAyumilove ★★★★★ / HellHades 7/10 on kit — A2 hits all enemies for 2 ATK + 10% of MAX HP as a single clean hit, A1 60% Dec DEF, A3 4× random with 30% Dec SPD and −25% TM per hit, plus a +35% Ally ATK dungeon aura. Not a fix today: 4★ with no awakening means zero Shade reduction. Target for ascension + souls, not a seat. 4★, un-awakened
To-do
Hydra
Swap6★ BUILT. Takedown (CD 4) hits all four heads for 2 ATK + 10% of EACH head's MAX HP — the cleanest multi-head chip on the roster and not Poison, so Blight can't blank it. Caveats: A3 is 4 hits, so hold it vs Wrath (15 hits flips Vengeance), its −25% TM rider is dead on heads, and his 35% ATK aura is Dungeons-only and does not apply in Hydra. 4★. Sources split on him: HH 8/10, Ayumilove 5★.
To-do

Best for

Fire KnightDragonIce GolemSpiderHydraMinotaurPhantom Shogun