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Varkos Headsplitter

Varkos Headsplitter

Dark Elves · Force · Legendary

Stars
6
In teams
1
Best tier
S
Role
Attack

DEF-scaling retaliation nuker whose two ignore-clauses sit on SEPARATE paths: counterattacks fire A1 Hulking Killer 3× and ignore [Unkillable]; joining an ally's attack fires A2 Murderous Fighter 3× and ignores [Block Damage] and [Shield]. The join is a 15% roll per ally ATTACK (not per hit), rising to 25% when the attacking ally is Dark Elves. A3 self-buffs 60% Increase DEF + Counterattack + 15% Shatter for 3 turns and then grants an Extra Turn. Enemies he kills while counterattacking or joining cannot be revived. Top-tier Arena damage dealer, FULLY AWAKENED.

Pulled July 2026 (Web of Corruption legendary); FULLY AWAKENED (6★ awakening) 2026-07-17 — max blessing tier owned with zero soulstone spend. 9 tomes (A2/A3). Passive join-attack chance rises 15%→25% in all-Dark-Elves comps — natural FW damage seat. Ayumi rates Arena DEFENSE 4★ — with max Lightning Cage he is the roster's best defense anchor. Brand-new champion (HH record modified 2026-07-15); ratings still settling. KIT CORRECTION 2026-08-31 (verified against HellHades' skill API and Ayumilove): the record previously read as though counterattacks ignored Shield/Block Damage/Unkillable together — they do not. Counterattack = A1 = Unkillable only; ally-join = A2 = Block Damage + Shield only. That split matters for seating: he punches through a bunker on his own hits but grants the rest of the team nothing, and the 15% base join rate (none of the arena alpha seats are Dark Elves) makes join damage a bonus, not a plan. He is Force, so he hits STRONG into the Magic-stacked defences that make Katonn and Dorothy weak-hit — the designated anti-Magic arena swap.

GearSavage · Relentless · Bloodthirst · Zeal
StatsDEF% › C.RATE › C.DMG › SPD
BuildAttack-typed but every multiplier scales off DEF (A1 2x DEF, A2 2.8x DEF) — build DEF%, never ATK%. A1 hits 3x when counterattacking; A2 fires automatically on ally-join (3 hits). A3 self-buffs 60% Increase DEF + Counterattack + 15% Shatter and grants an Extra Turn. Crit-cap first, then stack C.DMG. DEF% substats are double-dipping here — they are his damage AND his survivability. Bloodthirst 4 + Zeal 2 is the one build that serves all three seats; swap Bloodthirst → Savage 4 (ignore 25% DEF) for a pure-damage arena variant once he no longer needs the self-heal, or Lifesteal 4 for the 65-turn Chimera slog.
BlessingLightning Cage (PvP — FULLY AWAKENED at max tier: 75% buff-protect orbs + 5% Max-HP bonus damage per 3-orb proc; protects the A3 Counterattack package from strips). Dungeon alternative at 5-6★ awakening would be Crushing Rend, but arena is his seat.
Skill floorA3 Brutish Dominance's two Cooldown −1 books (6→4) are the floor — Counterattack lasts 3 turns, so at cooldown 4 the retaliation package is near-permanent and the Bunker-breaker comp actually works; unbooked at 6 he is defused for half of every fight. Next is A2 Murderous Fighter to Level 5 Cooldown −1 (4→3). A1 damage books are the last 3 and optional; full book-out is 9 tomes. (data/priority.json still lists him tomePriority "hold" from before the awakening — worth revisiting now that he is the Bunker-breaker core.)
HellHadesAyumiLove

Content ratings — where this champion earns their roster slot

Gear plan — sets, main stat per slot, and where to land

Sets
4×Bloodthirst+12% C.RATE toward the cap and 30% self-heal on every counter/ally-join — the go-second seat sustains itself
2×Zeal+20% C.DMG plus up to +12% damage while his own HP is high
Slots
WeaponATK
HelmetHP
ShieldDEF
GauntletsC.DMG once crit-cappedC.RATE
ChestplateDEF%
BootsDEF% in slower compsSPD
RingDEF
AmuletC.DMG
BannerDEF
Targets
C.RATE100%
C.DMG250%+
DEF4000+ (≈6.4k while A3's 60% Increase DEF is up)
SPD170+ (enough to re-cast A3 before the 3-turn buff lapses)
HP20k+ — he has to survive being hit to counter at all

Masteries — the build path; capstones highlighted

Deadly PrecisionKeen StrikeShield BreakerSingle OutRuthless AmbushBring it DownCycle of ViolenceMethodicalKill StreakTough SkinBlastproofResurgentDelay DeathRetributionHeart of GloryLife DrinkerHelmsmasher

Appears in

Fire Knight's Castle
SwapFK 5★ (6★ built) — self-Counterattack via A3, and counters swing 3 hits instead of 2 (A1 rider); A2 auto-joins ally attacks. (His A2 ignores [Shield] BUFFS — that does NOT bypass the boss's hit-counter shield.)
To-do
Phantom Shogun's Grove
Shade engine + damage (lynchpin)6★, Awakening 5 — 5 Shade removed per skill used, the single largest lever on the account and 5× what any Awakening-1 body gives. HellHades phantom_grove 8/10 and Ayumilove ★★★★ for this dungeon, both pulled 2026-07-27. Caveat: A1 hits 2× (3× when counterattacking) and A2 hits 2× (3× when joining an ally), so he is also the team's biggest weak-hit generator — hold the A3 counterattack package on stages where Force is off-affinity.
Arena (Classic)
SwapFULLY AWAKENED Legendary (6★, awakening 5) — HH arena 9/10, arena_role damage-dealer, and Lightning Cage is his HH PvP blessing at BOTH tiers. Max Lightning Cage makes his A3 Counterattack package strip-proof (75%/orb) and adds 5% Max-HP procs. Leads the 'Bunker-breaker' alt below — a co-equal first team for defenses the alpha strike can't crack, not a fallback. Still not in the go-first four: the alpha ends fights before his counter kit triggers, and the AoE seat (He-Man) + execute seat (Valkanen) are both load-bearing there.
To-do
Chimera's Lair
Swap6★/a5 fully awakened, HH 8/10 — DEF-scaling counterattacker against a boss that swings for 65 turns; his high C.DMG keeps him Ram-proof. Caveat: high DEF makes him a candidate for Lion's Hunter's Gaze, which ignores the Increase DEF his own A3 provides.
To-do

Best for

ArenaFire KnightClan BossFaction Wars (Dark Elves damage)