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Sir Artimage

Sir Artimage

Banner Lords · Force · Epic

Stars
4
In teams
0
Best tier
S
Role
Attack

Self-sufficient Epic nuker: A1 double-hit carries 60% Decrease DEF + 30% Decrease SPD (40% chance each), A2 self-cleanses then AoEs, A3 ignores 30% DEF and snowballs unremovable ATK/C.DMG buffs on kills.

Aura: +20% SPD in Arena. A2 removes his own debuffs before the AoE — handy vs Fire Knight and Arena DoT comps. Just pulled — stars at Epic floor; user owns final call on intake/build order.

GearBloodthirst · Impulse · Lifesteal · Zeal
StatsATK% › C.RATE › C.DMG › SPD › ACC
BuildBloodthirst/Lifesteal for PvE sustain, Zeal for Arena; Critical Damage/Accuracy/Speed also fine. Crit-cap first — A1 double-hit makes him a great Fire Knight shield-breaker, and A3's 30% DEF-ignore rewards C.DMG stacking. Add ACC only if you're counting on his A1 Decrease DEF/SPD landing (40% base chance, +10% booked) — in the BL crypt he's the second shred behind Stag Knight, so the 190 dungeon band is enough.
BlessingCrushing RendPhantom Touch
Skill floorA2 Ring True Level 4 Cooldown −1 (4→3) — self-cleanse + AoE every third turn — plus A1's +10% chance book (40%→50% on both debuffs) are the floor for the Dec DEF/SPD seat. A3's books are damage-only; nice-to-have.
HellHadesAyumiLove

Content ratings — where this champion earns their roster slot

Gear plan — sets, main stat per slot, and where to land

Slots
WeaponATK
HelmetHP
ShieldDEF
Gauntletscrit-cap before anything — every skill is a hitC.RATE
ChestplateATK%
BootsSPD
RingATK
AmuletC.DMG
Bannercarries the whole ACC budget so gauntlets/chest stay offensiveACC
Targets
C.RATE100%
C.DMG180%+
ATK4000+
SPD180+
ACC190+
HP30k+

Masteries — the build path; capstones highlighted

Deadly PrecisionKeen StrikeHeart of GlorySingle OutRuthless AmbushBring it DownMethodicalPinpoint AccuracyCharged FocusSwarm SmiterEvil EyeLore of SteelKill StreakWarmasterHelmsmasher

Appears in

Best for

Fire KnightSpiderClan BossArenaFaction Wars