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Barbarians

Faction Crypt · 5 of 5 seats · 15 owned bodies

Roster-limited
The Fight

Crypt waves punish slow, fragile teams: you eat sustained AoE and a hard-hitting boss on the final stage. The plan is High Khatun first every turn (AoE Increase SPD + fill TM) so the team out-paces the crypt, Warmaiden + Suwai stack 60% Decrease DEF so Suwai and Soulbound Bowyer delete waves, Bowyer's TM depletion neuters the boss's burst, and Djamarsa's full-team revive absorbs the mistakes that wipe under-geared Barbarians teams. Survivability — not damage — is what gates the late stages, so Djamarsa is the non-negotiable seat.

Team

RoleChampionTier
Speed / TM leadHigh KhatunHigh KhatunS5
Damage + Dec ATK/DEFSuwai FirstbornSuwai FirstbornV4
Decrease DEF (60%)WarmaidenWarmaidenF
Control / TM depleteSoulbound BowyerSoulbound BowyerS
Sustain / reviveDjamarsaDjamarsaF2

Role coverage

  • VDamageSuwai Firstborn, Warmaiden, Soulbound Bowyer, Slayer, Scrapper, Ragemonger, Maeve
  • VDecrease ATKSuwai Firstborn, Sentinel, Hill Nomad
  • VDecrease DEFSuwai Firstborn, Warmaiden, Dunestrider
  • SControlSoulbound Bowyer, Slayer, Trugorr, Elder, Woad-Painted, Maeve
  • STM ManipHigh Khatun, Soulbound Bowyer, Dunestrider, Maeve
  • FSustainDjamarsa, Hill Nomad, Elder, Woad-Painted

Levers

  • Build order: Warmaiden (Dec DEF) → Djamarsa (revive sustain) → Soulbound Bowyer (TM control). High Khatun and Suwai are already serviceable.
  • Accuracy is the hidden gate: Warmaiden's 60% Dec DEF and Djamarsa's debuffs must land in the crypt — aim ~150+ ACC on both.
  • Speed-tune so High Khatun out-speeds the team and Djamarsa is fast enough to revive before a follow-up wipe.

Bench

Sources:AyumiLoveHellHades